![]() ![]() Maggie remembered me the art style of The Legend of Zelda: Breath of the Wild, which is great since I love its art direction. On Patreon there was a sneak peek the day before, but I still got really excited about it. May 19th 2020, the day the first Parafolk, named Maggie by the community, was revealed. We still have a long way to go, and we have yet to know a release date and if there will be a demo or Early Access on Steam. Paralives is still in early development, but the development team is growing and making progress faster and faster. An healthy competition helps the market and the players. Until now The Sims has lived in a market without competitors, so it is refreshing to actually see someone trying. Its creator, Alex Massé, is working on it thanks to the support of many (me included) interested in an alternative to The Sims. What Is Paralives?įor those who never heard about this game until now, Paralives is an indie life simulation game in early stages of development. I will not talk about any of the exclusive posts on Patreon, just about the public infos. I decided to talk about all the news about Paralives since I am following it’s development closely: I am supporting on Patreon and trying to be as active as possible on the Discord channel (available not only for Patrons). A lot happened during the second half of May, from the Parafolk reveal to Roxane, one of the team members, being fired. I first talked about Paralives in one of my articles about The Sims franchise.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |